Added new units to the game: Su-33K Fighter, Siege tank, Hovercraft, Anti-air speedboat, C-130 Hercules transport, He-100 fighter, High-Altitude Low-Orbit transport, Flammpanzer III tank M5 Stuart tank, Puma scout, Panther tank, Tiger tank, Char 2c tank, FT-17 tank, M36 tank, M26 tank, tactical missile launcher, tactical missile defense HE Tanks and flamethrower tanks are now actually useful, HE against light units and Flamethrower against Buildings AP tanks are now slightly less effective and more expensive Drastically reduced cost of some underused and overpriced civilization bonuses SAS Commando is no longer completely useless Fixed anti-air missiles hitting walls when launched directly behind them, effectively making them useless against incoming targets Fixed Zeus and Zeus 2 "not shooting" bug Engineers can now build defense installations ![]() It is still hilariously difficult, so beware. Roman mission 6 is now possible to win after choosing Ptolemy as ally. ![]() Many changes to units and economy to bring some balance to former useless or obsolete units ![]() Many new units, buildings, upgrades and vehicles for random map games in many epochs Compatible with most custom skins and models made by Atlasfield or Philla007 Contains almost all custom textures made by Atlasfield to improve visual quality of the game drastically Enhancement and Rebalance mod - made by Einheit-101, Philla007 and Atlasfield
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